Forbidden Folds

"We fold reality!"

Forbidden Folds create focused interactive experiences. They take simple ideas to extremes without overdoing them. Players' time is valued, and Forbidden Folds games reflect that. The worlds immediately catch the eye and stay in the memory, even far beyond the game experience.

Design principles:

  • Small scale and high level
  • focused ideas
  • appealingly unique worlds


Herwig Atzlinger, MSc., Business Development, Game Design
Martin Birner, BA., Art Direction
Andreas Lang, BSc., Projekt Management, Gameplay Programmer
Jakob Vogel, BA., Marketing, Technical Art
Ralf Zobl, MSc., DevOps, Systems Programmer

Website Forbidden Folds

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